Entity metadata: Revision history

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10 December 2021

25 November 2021

8 November 2021

5 October 2021

5 September 2021

25 June 2021

  • curprev 12:0812:08, 25 June 2021imported>BomBardyGamerm 52,202 bytes −30 Replaced absorption with stinger count in living entity metadata

21 June 2021

15 June 2021

  • curprev 15:2015:20, 15 June 2021imported>Rob23oba 51,996 bytes −2,023 1. Removed the "Object" part of the article, 2. Corrected the background color for Armor Stand (living entity) and Primed TNT (object)

14 June 2021

6 April 2021

20 February 2021

  • curprev 20:4920:49, 20 February 2021imported>DJMANm 53,220 bytes +13 Added missing cat type (jellie), and fixed mislabeled all_black type

21 January 2021

  • curprev 23:2323:23, 21 January 2021imported>Pokechu22 53,207 bytes −28 adjust version numbers; there weren't any differences between 1.16.3 and 1.16.5 in terms of entities IIRC

25 November 2020

12 November 2020

16 October 2020

15 August 2020

12 August 2020

  • curprev 18:1518:15, 12 August 2020imported>LaserSlimeHD 51,123 bytes −654 Reverted some 1.16 related changes (This is still for 1.15.2, the pre release protocol is for 1.16.2) and fixed inheritance of arrows. Entity ID's are still for 1.16.2
  • curprev 14:3114:31, 12 August 2020imported>LaserSlimeHD 51,777 bytes +174 Add more unknown id's, fixed some inconsistencies and removed some outdated links

11 August 2020

18 July 2020

15 July 2020

  • curprev 18:2218:22, 15 July 2020imported>LaserSlimeHD 51,704 bytes +229 Made names match the mojang names and made them more consistent.
  • curprev 13:5313:53, 15 July 2020imported>LaserSlimeHDm 51,475 bytes +36 Fixed dead links to abstract living.

2 July 2020

  • curprev 12:5212:52, 2 July 2020imported>D3ATHBRINGER13 51,439 bytes +124 Start to update to be consistent with the game code

1 July 2020

28 June 2020

27 June 2020

28 May 2020

4 May 2020

19 April 2020

11 March 2020

26 February 2020

5 February 2020

9 January 2020

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